絕大部分都是組件,會秉持懶人精神,朝使用便捷的方向製作。每個專案都會附上範例場景。不定時更新
erinylin_fsm.unitypackage
lastupdated: 03.03,2016
A finite-state machine (FSM), easy to use also can be set by Inspector window.
有限狀態機
erinylin_sceneloader.unitypackage
lastupdated: 03.03,2016
Camera-specific component for Scene transition that handle to load the next scene and crossfading between scenes.
轉場用組件,Camera 專用,處理下個場景載入,順便以交互淡出轉場。只針對掛載的 Camera 畫面作截圖。Canvas 畫面如果需要被印製,需要修改 Rander Mode。
//Add SceneLoader Component in Main Camera.
using erinylin.lazylib;
SceneLoader loader = FindObjectOfType<SceneLoader>();
loader.ToScene = "The Next Scene Name";
loader.Play();
For hottest news you have to pay a quick visit internet and on web I found this site as a finest web page for most up-to-date updates. hotmail email sign in
ReplyDelete